Crowdsourcing by Michael Bernstein

Michael Bernstein’s slides and talk:

Assignment 8 – Assistive Technology and Augmented Human

Readings

 

Questions

  • What are some of your thoughts on human (intellect) augmentation and on Englebart’s views?
  • What are some examples of sensory substitution which you think are worth exploring for (a) able people,
    (b) people disabled in some way?
  • Pick one or two examples of augmentations that you think are interesting and write a paragraph about why you find them interesting.

 

Answer here:

https://docs.google.com/document/d/1htBhuqajQaZQoPYeuEXV8PN5uXpkMioarDIUNYUGw-U/edit

Class 8 – Augmented Human: Assistive Technologies, Cyborg Technologies

Slides
  • Suranga’s (PDF)
  • Pranav’s (TBD)

Links

  1. President of VIBUG  talks about the challenges blind people fact and the potential impact of technology: http://people.csail.mit.edu/tbuehler/movies/amy_ruell_talk.mp4
  2. Aimee Mullins and her 12 pairs of legs: http://www.youtube.com/watch?v=1b263r75_pg
  3. Ben Underwood (Seeing with sound):  http://www.youtube.com/watch?v=qLziFMF4DHA
  4. Evelyn Glennie: How to listen to music with your whole body:  http://www.youtube.com/watch?v=IU3V6zNER4g

Assignment 6_Materiality: New forms and materials for displays

Readings:

Poupyrev et al.: Actuation and Tangible User Interfaces: the Vaucanson Duck, Robots, and Shape Displays
ComputerWorld: Four red-hot display technologies to watch (read all four full stories)

Questions:

1. Select an object that does not have a display today and think of the perfect display for this object. How does the screen integrate with the object? How does it look like? What information is presented? How do you interact with it?

You can choose any of the objects depicted below or any other object that you can think of. We encourage you to submit a sketch of your idea in addition to the textual description of your design. Please also comment on the designs submitted by others.

 

2. Describe your favorite artistic, Sci-fi or HCI example of a shape display; especially what you like about it, how you would change it or how you would use it in a different context.

 

Please go to the google document to add your answer.

 

Class 5 – Materiality: Tangible Interfaces

Slides:

Assignment 5_Materiality: Tangible interfaces and Radical Atoms

Required readings:

1. Tangible Bits: Towards Seamless Interfaces Between People, Bits and Atoms

2. Radical Atoms: Beyond Tangible Bits, Towards Transformable Materials

3. Klemmer – Why bodies matter

Questions (to be answered by March 19th):

1. What are some advantages and disadvantages of tangible interfaces?What types of applications are they particularly suited for and not suited for? Why? What should be tangible/physical, and what should stay in pixels/virtual world?

2. Given the context of future Radical Atoms, what do you think about the balance between flexibility and affordance, or freedom and legibility? Please propose some compelling usage scenarios ralated to either architecture, computers & information manipulation or objects.

3. Discuss the importance of the body in the interface. What are the different reasons Klemmer, Ishiii et al, and others (and you!) are offering as reasons for making materiality and the users’ bodies more relevant in interfaces.

Please give you answer through the google document we’ve shared with you.

Class 4 – Gestural Interfaces and Full-Body Interaction

Slides

  • Hiroshi’s (TBD)
  • Pattie’s (PDF)
  • Roy’s (PDF)
  • Xiao Xiao’s (TBD)

 

Assignment 4_ AR_Gesture Interaction

Required readings:

Proxemic interaction, Ballendat et al, ITS ’2010

http://www.billbuxton.com/input14.Gesture.pdf
Gesture-based interaction by Bill Buxton

Questions (to be answered by March 12th):

1. Given all the examples presented in class (see pdf posted), what are some different types of gesture-based interactions/applications we have seen? Can you categorize them? For example, some utilize “semantic gestures”, others use hand movement/input for more traditional i/o on unconventional surfaces, yet others use the body or hand as an metaphorical control of a figure or robot, and finally some use very minimal movement as input. Can you a) fit the examples presented  as well as other examples you want to bring up in these categories (and additional categories you all bring up); b) discuss what you find exciting or less exciting about all of these and c) discuss some application scenarios for each that you find promising?

2. What are your thoughts on the promise of Proxemic interactions? Which application scenarios do you find appealing or convincing? Which ones are less convincing? Can you think of application scenarios
other than the ones presented in the paper?

Please give you answer through the google document we’ve shared with you.

Assignment 3 –Attention and Awareness

Required readings:

Stanford Multitasking Research Study: video/paper
Tangible Bits: Beyond Pixels-Hiroshi Ishii (1997)
Water Lamp and Pinwheels- Dahley, Wisneski, Ishii (1998)

Optional readings, but useful:

Calm Computing
Future Shock, Past and Present

Questions (to be answered by Monday 5th):

1. After reading the Stanford paper, what are your thoughts on whether people can multitask or not? (Feel free to bring in any other relevant articles/books/work you are aware off).
2. What are some of the attention & awareness problems in the design of today’s user interfaces? Give some examples from your own experience.
3. We are all keeping track of large amounts of information and are dealing with many different tasks? Propose some ideas for systems/technologies that you think could help people  with this problem and help them focus on the important ones.

Please give you answer through the google document we’ve shared with you.

Assignment 2 – Intro to Augmenting Reality

Required readings:

1. The World through the Computer: Computer Augmented Interaction with Real World Environments - Jun Rekimoto and Katashi Nagao

2. Interacting with Paper on the Digital Desk - Wellner

3. Environmental Technology - M. Krueger

4. Fulgurator

Optional readings, but useful:

history of mobile AR

Seminal work on Karma  by Feiner

Questions (to be answered by Monday 27th):

* What would be the ultimate form of AR?

* Assuming all technology problems are solved, what are some interesting applications of AR, especially ones we did not talk about in class?

* What is your criticism of AR? what are some of your concerns? And what are some of the ways you suggest we deal with them?

* How does AR align with the views of P.Dourish and M.Weiser (see last week’s readings)? is it an “embodied interaction”? is it an “invisible interface”?

Please give you answer through the google document we’ve shared with you.