SANG-WON LEIGH
PHD STUDENT
Exploring the gap between the physical and the digital, Sang is passionate to push the envelope of user interfaces and augmented reality. His ultimate goal is to redefine our notion reality by bringing digital data out from 2-D screens and turning our imaginations into physical forms. Before joining MIT Media Lab, he was a software engineer at Samsung Electronics where he led the software development of eyeCan – an open-source DIY eye-mouse. This project became an integral contribution to the birth of Samsung’s C-LAB. He received his Bachelor and Master of Science from Korea Advanced Institute of Science and Technology (KAIST), concentrating on 3-D Computer Vision and Machine Learning. Please find more information on his website: sangww.net
Publications

Sang-won Leigh, Harshit Agrawal, and Pattie Maes. A Flying Pantograph: Interleaving Expressivity of Human and Machine, TEI 2016 Arts Exhibition, 2016   [PDF]

Sang-won Leigh and Pattie Maes. Body Integrated Programmable Joints Interface, CHI 2016 (Best Paper Honorable Mention - 4%), 2016

Sang-won Leigh, Philipp Schoessler, Felix Heibeck, Pattie Maes, and Hiroshi Ishii. THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens, TEI2015, 2015.   [PDF]

Cindy Hsin-Liu Kao, Ermal Dreshaj, Judith Amores, Sang-won Leigh, Xavier Benavides, Pattie Maes, Ken Perlin and Hiroshi Ishii. clayodor: Retrieving Scents through the Manipulation of Malleable Material. TEI 2015 Work-in-progress, 2015   [PDF]   [Link]

Sang-won Leigh, Patrick van Hoof, Krithika Jagannath, Pattie Maes, and Hiroshi Ishii. L-Shift: Encoding and Shifting Material Properties and Functionalities with Phase-shifting Liquid, TEI 2015 Work-in-progress, 2015   [PDF]

Philipp Schoessler, Sang-won Leigh, Krithika Jagannath, Patrick van Hoof, and Hiroshi Ishii. Cord UIs: Controlling Devices with Augmented Cables, TEI 2015, 2015   [PDF]

Sang-won Leigh, Asta Roseway, and Ann Paradiso. Altered Reflection of Physical Reality, TEI 2015 Art Exhibition, 2015   [PDF]

Sang-won Leigh, Asta Roseway, Ann Paradiso, and Pattie Maes. Remnance of Form: Interactive Narratives through Unexpected Behaviors of a Shadow. CHI 2015 Interactivity, 2015   [PDF]

Sang-won Leigh, and Pattie Maes. AfterMath: Visualizing Consequences of Actions through Augmented Reality. CHI 2015 Work-in-progress, 2015.   [PDF]

Harshit Agrawal, Sang-won Leigh, and Pattie Maes. L'evolved: autonomous and ubiquitous utilities as smart agents, Ubicomp 2015, 2015   [PDF]   [Link]

Sang-won Leigh, Asta Roseway, and Ann Paradiso. Remnance of Form, INTERACTIONS 2015, How was it made?, Sep 2015   [PDF]   [Link]

Sang-won Leigh, Harshit Agrawal, and Pattie Maes. Z-drawing: a flying agent system for computer-assisted drawing, SIGGRAPH 2015 Poster, 2015   [PDF]   [Link]

Sang-won Leigh, Asta Roseway, and Ann Paradiso. Remnance of Form, INTERACTIONS 2015, Demo Hour, Jul 2015   [PDF]   [Link]

Philipp Schoessler, Sang-won Leigh, Krithika Jagannath, Patrick van Hoof, and Hiroshi Ishii. "Cord UI: Manipulating Data on its Flow Path with Augmented Cables." ACM Tangible, Embedded and Embodied Interaction 2014 (TEI '14) Work-in-progress, 2014.   [PDF]

Sang-won Leigh, Ermal Dreshaj, Artem Dementyev, Pattie Maes, and V. Michael Bove. "LIMBO: Reprogramming and Augmenting Muscle Activities using Electrical Stimulation." Intl. Conf. Human Factors in Computing (CHI 2014), Workshop paper in "Workshop on Assistive Augmentation."   [PDF]

Yusuke Sekikawa, Sang-won Leigh, and Koichiro Suzuki. Coded Lens: Using Coded Aperture for Low-cost and Versatile Imaging, SIGGRAPH 2014 Poster, 2014.   [PDF]

Sang-won Leigh, Philipp Schoessler, Felix Heibeck, Pattie Maes, and Hiroshi Ishii. THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens, UIST 2014 Demo, 2014.   [PDF]