Erin Hong is a Masters student in the Computer Science and Engineering Department at MIT with a concentration in Artificial Intelligence. Erin is excited about using Virtual Reality, a medium that defies real world limitations, to build a fully-immersive, interactive learning environment. She is currently designing intuitive tools to aid learning in Electro, a virtual playground, for students to learn about Electromagnetism.

Judith Sirera is a visiting student in the Fluid Interfaces group, MIT Media Lab. She is a Multimedia Engineering undergraduate student, in her last year, at La Salle University from Barcelona, Spain. She has a computer science and video production background. She also was part of a research group in Barcelona focused on Human-Computer Interaction (HCI) projects. She is interested in innovated projects in which technology improves interaction between human and objects.

Tomás is a first year MAS student in the Fluid Interfaces Group. He is passionate about developing assistive technologies, but more generally, he wants to design the human of the future (he wants to be a Cyborg!) - to create new and extend existing human sensory and cognitive abilities in order to enhance human performance. For this, he is developing new output devices to increase the bandwidth from computers to humans. Using these augmentative devices, he hopes to learn how the brain structurally and functionally reorganizes given new synthetic senses and/or cognitive prostheses.

Xinlei is a researcher, an engineer, and a explorer with entrepreneurship spirit and people-first mindset. He is passionate about creating a better future where technology serves as a natural extension of human mind so that people can have more freedom.

Adam is a Master's student in the Fluid Interfaces Group. His work aims to augment human awareness, translating advances in neuroscience into design of interventions and experiences. He believes technology can show us parts of ourselves that remain otherwise invisible, opening doors to introspection, wellness and wonder. Adam has a background as a neuroscience researcher at MIT's McGovern Institute studying Mindfulness Meditation and Mind-Wandering, and as an Artist-scientist at the Marina Abramovic Institute.

Orson is passionate about pushing machines to better understand human, to provide smoother experience and to augment human cognitions and abilities. His interests lie in two main area in Human Computer Interaction (HCI): behavior-based interaction and physiopsychology-based interaction. He is now a visiting student at Fluid Interfaces.