The project, “Bits of Cities”, is using the collective data which gathered from sensors of individual’s cell phones and generating useful information for general public use. The way a city functions is similar to human body. The major difference is that cities don’t have sophisticated monitoring system such as nerve systems which human have. The goal of this project is to use existing infrastructure to create a smart urban nerve system for cities. Just like nerve to human body, cell phones will become the nerve for cities because of their ubiquitous existence. By introducing a proper business model, people can choose to trade off their privacy, but in return, gain profit from it. Also, general public can also benefit from it.
Presentation: http://dl.getdropbox.com/u/394254/Chao_Project2_Presentation.ppt
]]>The self grower’s kit is a system which helps consumers in a community to grow their own foods, teaches them how to grow it, and coordinates growing activities. The kit comes with a growing box and a projector and a camera mounting on the ceiling. The projector and camera can sense users activities and provide useful information overlaying on to the box surface. It can guide users from planting seeds to pest control. The box contains soil and three indicators of sunlight, water, and nutrients. When water and soil combine together, they can generate little electricity. Therefore, these indicators can function without external power. The indicators will show the condition of crops in ambient ways. People don’t have to pay too much attention in taking care of these crops. When crops are ready to be harvest, the box will stand up to attract users’ attention.
Presentation: http://dl.getdropbox.com/u/394254/Chao_Project1_Presentation.pdf
Paper: http://dl.getdropbox.com/u/394254/Chao_project1_paper.pdf
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A Software Model to Support Collaborative Mathematical Work between Braille and Sighted Users
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and also:
Everitt, K. M., Klemmer, S. R., Lee, R., and Landay, J. A. 2003. Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Ft. Lauderdale, Florida, USA, April 05 - 10, 2003). CHI ‘03.
]]>JM DiMicco, KJ Hollenbach, A Pandolfo, W Bender. (2007) The Impact of Increased Awareness while Face-to-Face. Special Issue on Awareness Systems Design, Human-Computer Interaction. Volume 22 (2007), Number 1.
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and
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